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Walk The Abyss2

Walk the Abyss portal is one return journey, or infinite one-way trips

Blood Healing Edit

Obviously, the one skill that characters must have.

Setite Skin1

Player characters' or enemies' surface glows red with Blood Healing

Feed Edit

Feed is aided significantly by points in Wits. Only the active character and characters that are in Frenzy can Feed; active characters that are feeding will stop after a second or two, if the player switches to another active character. Feed is expensive, and it is largely ineffective until the character has a lot of Wits or dots in Feed.

Conversely, the enemies are very good at Feeding. It may be possible for them to drain characters to death, but the chances are very much against it. The objective of gameplay is to interact with the game, which make stun and mesmerize and their ilk a drawback to the game experience. Have patience with the Feeding, though, it is less of a setback to actual progress. There is definitely something a little patronizing about the animation of their delicate handling of the player while feeding: draining out their life essence while holding them gently, like a china doll.

Blood Attribute Powers Edit

Damage Formulas show that these skills, commonly eschewed by players, may have some value that is more than sentimental or aesthetic

Blood Strength Edit

Strength adds to melee damage and is a requirement for Dark Ages Armor, Dark Ages weapons, and heavy Modern weapons such as Rocket Launcher.

Blood Dexterity Edit

Dexterity determines the chance to hit and to evade attacks

Blood Stamina Edit

Reduces incoming damage

Awaken Edit

Awaken : At very high levels, with more HP than Blood Healing can restore, Awaken turns very difficult combat, e.g. against Vukodlak into something very closely resembling that encountered against the superbosses in Final Fantasy games. Healing, which cannot fully restore health, becomes redundant, but resurrection is sufficient to keep the party intact, and restores the blood pool of the fallen as well.

Walk the Abyss Edit

Can be used to avoid the werewolf combat in London after the Tower of London. If you only ever return to the Haven with it, it will stay up the whole playtime.

Gallery Edit