Tzimisce is a Clan of vampires known for their fleshcraft powers which are the original natives of the Carpathian mountains; honorable warriors that inspired the Gangrel to join with them against the Tremere are little if at all evidenced in Redemption's version of events. That is not to say that the officious, bombastic, cruel Tzimisce which can be seen in the Council Proclamation scrolls and the Orsi International factory of flesh are not an accurate reflection of them, though. Tzimice's brutal practices brand them as "Fiends", and are a major reason for average vampire on the street to hate and fear the Sabbat which is largerly supported and ruled by Tzimisces and cleave to the Camarilla as a lesser of two evils.
Tzimisce average enemies in Vampire:The Masquerade - Redemption have Animalism, Potence, and Hands of Destruction as Disciplines and none of them in single or multiplayer use weapons having all 15 Aggravated hand damage. They can be given weapons; most melee enemies can use all weapon types proficiently, but even if Tzimice can, it runs very counter to their ethos and their model which has a tentacle-gristle spike appendage and probably does not fit their animation either.
Elders can make Szlachta appear to serve them with Beckoning.
There are no friendly Tzimisce vampires in the storyline unless counting the Named Ghouls
Vicissitude[]
Vicissitude is the signature Discipline for which Tzimisce are most known and most feared and consists in fleshcrafting. The slaves of the Tzimice that were such a large part of the storyline of Redemption were mostly bound for their experimentation in this art, but they also Fleshcraft themselves.
Vicissitude fleshcraft is mentioned in the storyline but not implemented as a usable Discipline.
The germ of the idea for Fleshcrafting could well have originated with HR Giger, whose Alien designs are a little better known than his organic, bone and sinew architecture designs for the same film. Doom's 1993 Hell levels are a direct precursor, with flesh walls that were unequivocally pulsing with life. TSR was the first to put assemblages of living beings in a roleplaying game, with the Pillar of Skulls' appearance in the Manual of the Planes first edition dating from 1987, and in a computer game, in 1999, put the Pillar of Skulls in Planescape: Torment.
Fleshcrafting is compelling in part because it pushes boundaries in different directions; body horror and torture, to be sure, but also body modification; Tzimice sculpt themselves as well.
Hands of Destruction[]
Hands of Destruction tomes and the use of the abilities both require low Humanity.
Hands of Destruction tome is found in Vysehrad Castle on the second level, the second room on the left. Atrophy debuffs Attack and Defense, by means of lowering Strength and Dexterity.
Vukodlak[]
- Main article: Vysehrad Castle
- Main article: Cathedral of Flesh
Gallery[]
Revenant[]
Tzimisce are among the oldest living vampire communities and have always had close ties with the human communities from which their ghouls come. They were first to create Revenants. Ghouls that remain of child bearing age, living on vampire blood for long enough, become able to pass on the characteristics they received from their vampire patrons, to their human progeny. These Revenants even become capable of synthesizing the vampire blood in their own bodies, becoming self sufficient and almost immortal, although they do still age slowly.
Reventants use Common Disciplines
Gallery[]
Named Ghoul[]
Anezka[]
- Main article: Anezka
- "Anezka may be prisoner of the Tzimice. We must fly to Vysehrad Castle"
Anezka, in a pattern that is repeated in the Cathedral of Flesh, relies entirely on Christof's faith in her, and makes every effort to convince her captors of her subservience to them.
Libussa[]
- Libussa can be met on the Prague streets.
- Libussa Report #1 through #4. In #4, Anezka is referred to as usurping Libussa's influence with Vukodlak, and a troublesome interloper whose "defilement is not even complete"
- Libussa is possessed by Vukodlak and he speaks through her to Christof before the fall of Vysehrad
- Libussa can be met on the upper level of the Cathedral of Flesh and she gives Vukodlak's warning
- Libussa is met a final time on the lower levels of the Cathedral, and briefly helps the party before she is once again plunged into the madness of the Antediluvian Fiend.
Gallery[]
Szlachta[]
Bonn Silver Mines, Vysehrad Castle, Orsi International
Gallery[]
War Ghoul[]
Although the Vozhd and Cathedral are more pronounced examples of the fusion of multiple creatures into one tortured flesh being, War Ghouls too can on close examination be seen to be composed of multiple faces and body parts.
War Ghouls use Common Disciplines, and Potence
Bonn Silver Mines, Vysehrad Castle, Orsi International
Gallery[]
Vozhd[]
The Vozhd boss has a one-hit-kill attack of picking you up and snacking on your head, and for once, the concept of Hit Points makes sense: the Vozhd is so big all you could do to kill it would be smash away at it like tearing down a house.
Christof gains Animalism after the Vozhd is sufficiently punctured. The Hellhound Brujah's can summon will be available for other such enemies, where each blow is a deathblow. With Erik gone, and Christof's Animalism inconveniently waiting until after the Vozhd, Serena is the only hope for more expendable members of the team to receive the killing blows. No, not Serena, why would you think that. Her Summon Soul is expensive, but it might even last two or more hits.
The Vozhd can use Blood Healing
Bonn Silver Mines[]
Name | Health | Blood | XP | Type | ID | Damage | Bash | Lethal | Aggrav | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Ghoul Rat | 20 | 80 | 10 | Ghoul, animal | ||||||
Ghoul Rat (big) | 30 | 80 | 20 | Ghoul, animal | ||||||
Szlachta | 80 | 45 | 20 | Tzi ghoul | ||||||
Szlachta (advanced) | Tzi ghoul | |||||||||
Szlachta (boss) | 90 | 45 | 40 | Tzi ghoul | ||||||
War Ghoul | 120 | 60 | 60 | Tzi ghoul | Formidable enemy in Silver Mines; later versions are relatively tame, despite being enhanced | |||||
Ahzra | 150 | 100 | 200 | Tzimisce boss | 5 Aggr | Always drops Exquisite Dagger |
Vysehrad Castle[]
- Main article: Vysehrad Castle
Either the developers or the White Wolf wikia spelled Vysehrad wrong.
The coterie returns from Vienna to find Prague alight with and ablaze from the torches of enraged citizens taking up arms against the Tzimice in the nearby castle. "We have won!" exhults Ecaterina the Wise.
Josef Zvi champion of the poor in the Jewish Quarter, is the one who rallies forces to the death of Rudolf Brandl and, with his allies, assumes control of Prague.[1] Cosmas dies in the Riots, as Wilhem later tells Christof.
There are special, tougher enemies here, as well as the Vozhd boss. It is the first time that Tzimice are encountered, and the first glimpse of their Wolf companions.
Council of Voivodes[]
Council Proclamation #1 through #4, introducing the charm of the simultaneously bombastic and officious Council of Voivodes proclaiming their way out of the Vukodlak problem. They are like Vogons crossed with Protoss
See Society of Leopold#Data Printout for a more concise and informative view of this subject, of which the Council's arbitration is only part.
Creatures[]
Name | Health | Blood | XP | Type | ID | Damage | Bash | Lethal | Aggrav | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Tzimisce | 120 | 100 | 70 | Tzimisce | ||||||
Vozhd | 500 | 80 | 550 | Tzimisce ghoul boss | ||||||
War Ghoul (Vysherad) | Tzi ghoul | |||||||||
Wolf | 120 | 80 | 20 | Animal |
New York City[]
Orsi International[]
Creatures[]
Name | Health | Blood | XP | Type | ID | Damage | Bash | Lethal | Aggrav | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Ventrue | 150 | 130 | 100 | Ventrue | ||||||
War Ghoul (advanced) | Tzi ghoul | The whole of the Factory is designed for the tail end of the single player game to be a challenge for Methuselahs, but this enemy in particular is ill suited for beginning characters that attempt the Leaves of Three scenario |
Gallery[]
Cathedral of Flesh[]
Creatures[]
- Main article: Cathedral of Flesh
Name | Health | Blood | XP | Type | ID | Damage | Bash | Lethal | Aggrav | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Hellhound | ||||||||||
Vukodlak | 2000 | 200 | 1000 | Tzimisce boss | ||||||
Zulo | 3000 | 200 | 2000 | Tzimisce boss |